Here are a few projects I’ve worked on in the past few months.
First up is a character model you might recognize… A lot of time and effort was spent on getting the web to look right. The webs are modeled, not bump-mapped. There are some animations cooking, but due to the complexity of the model are going to take some time.
The second is a photorealistic room scene. I built the entire scene from scratch.
I performed some physics simulations on the scarf at lower right to obtain the look that it was inattentively dropped onto the bench seat.